resident evil 3 trophy guide

This guide provides a comprehensive overview of all trophies in Resident Evil 3․ It details the requirements for obtaining each trophy, including the platinum trophy, “So Long, RC”․ The guide also covers basic trophies and secret trophies․

Trophy Overview

The Resident Evil 3 trophy list is a mix of story-related achievements, challenges, and collectibles․ Players can expect to engage in multiple playthroughs, especially if aiming for the platinum trophy․ This involves completing the game on different difficulty settings, including the challenging Inferno mode, and achieving a speedrun in under two hours for S-rank; The trophies encourage exploration and experimentation with game mechanics, such as crafting and weapon upgrades․ There are also secret trophies that are tied to specific events or milestones in the game, requiring a degree of knowledge about the game’s progression․ Some trophies are missable, so careful planning and attention to detail are necessary for a 100% completion․ The trophy list is designed to provide a good balance between rewarding story progression and challenging the player to master the game’s systems․ This guide will help players achieve all the trophies with tips, strategies, and descriptions for each one․

Number of Trophies

Resident Evil 3 features a total of 33 trophies for players to collect․ These trophies are divided into different categories based on their difficulty and the type of challenge they represent․ The trophy list includes 1 platinum trophy, which is awarded upon obtaining all other trophies in the game․ In addition to the platinum, there are 4 gold trophies, which are typically associated with the most challenging tasks or completion of major milestones․ The bulk of the trophies consists of 12 silver trophies, representing a mix of story progression and side objectives․ The remaining 16 are bronze trophies, which are generally awarded for more common or easier tasks in the game․ This distribution of trophies provides a good sense of progression, where bronze trophies are usually the first to be obtained and the gold and platinum trophies are the final goals for completionists․ The variety in trophy types ensures there are achievements for all skill levels․

Types of Trophies

The trophy list in Resident Evil 3 is diverse, featuring several types of trophies that cater to different playstyles and challenges․ First and foremost, there is the platinum trophy, “So Long, RC,” which is awarded only after all other trophies have been earned․ Then there are gold trophies which are tied to more difficult tasks, often involving completing the game on higher difficulty settings or achieving specific milestones․ Silver trophies are typically obtained for completing significant portions of the game, fulfilling side objectives, or mastering specific mechanics․ Bronze trophies, the most numerous, are earned by progressing through the story and completing the more basic tasks․ Some trophies are related to the story progression, while others are associated with combat, exploration, and item usage․ There are trophies for completing the game on different difficulty settings, including the challenging “Inferno” mode, as well as for collecting all items and for speedrunning․ This variety of trophies ensures there is a challenge for every type of player․

So Long, RC Trophy

The “So Long, RC” trophy is the coveted platinum trophy in Resident Evil 3, representing the ultimate achievement for completionists․ This trophy is only unlocked after obtaining every other trophy in the game, signifying that the player has mastered all aspects of gameplay and explored all that the game has to offer․ To earn this platinum trophy, players must complete the game on all difficulty levels, including the challenging Inferno mode, which requires not only skill but also a strategic approach․ Furthermore, the “So Long, RC” trophy demands the completion of all side objectives, collection of all collectibles, mastery of combat mechanics, and efficient use of resources․ It essentially serves as a final exam, testing the player’s understanding and proficiency in every aspect of Resident Evil 3․ Therefore, obtaining this trophy is a true testament to one’s skill, dedication, and perseverance within the game, marking the end of the journey with all other trophies earned․ It is a symbol of complete mastery over Resident Evil 3․

Basic Chemistry Trophy

The “Basic Chemistry” trophy in Resident Evil 3 is one of the earliest and simplest trophies players can obtain, serving as an introduction to the crafting mechanics of the game․ This trophy is awarded to the player after they successfully create any item by combining two or more components․ The act of crafting is crucial to survival in Resident Evil 3, as it allows you to create vital ammunition, recovery items, and other necessities from scavenged resources․ To unlock “Basic Chemistry,” players simply need to access the inventory menu, select two or more compatible items, and combine them․ This could be a simple combination of gunpowder to create handgun ammunition, or a combination of herbs to create a healing item․ Once an item is created, the trophy will automatically be awarded, signaling the player has successfully grasped the basic concept of crafting in the game․ This trophy is not only easy to achieve, but it also teaches players an important skill needed to survive․ It highlights the importance of resourcefulness and will be used often throughout gameplay․

Gunsmith Trophy

The “Gunsmith” trophy in Resident Evil 3 is awarded to players when they successfully improve one of their weapons․ Unlike the “Basic Chemistry” trophy, this one requires a bit more effort and understanding of the game’s mechanics․ Improving weapons involves finding specific weapon upgrades scattered throughout the game world․ These upgrades can range from extended magazines to improved firepower, each enhancing the weapon’s effectiveness in combat․ To earn the “Gunsmith” trophy, a player must first locate at least one of these weapon upgrade parts․ Once found, they must then navigate to the inventory menu and select the weapon they wish to upgrade․ From there, they apply the upgrade, and the trophy will be instantly awarded․ The “Gunsmith” trophy highlights the importance of exploration and resource management․ It encourages players to thoroughly search environments for hidden upgrades, as this will be essential for survival․ This trophy acts as a motivator for players to experiment with weapon modifications and to understand how weapon upgrades can significantly alter gameplay․ It also indicates that the player has progressed beyond the basic mechanics and is delving into more advanced game elements․

Get Organized Trophy

The “Get Organized” trophy in Resident Evil 3 is a straightforward achievement that highlights the importance of inventory management within the game․ This trophy is awarded to players when they successfully expand their inventory space for the first time․ This is a crucial aspect of the game because resources are limited, and players must carefully manage their items to survive the onslaught of zombies and other threats․ To obtain the “Get Organized” trophy, players need to locate and use a specific item⁚ the Hip Pouch․ This item is typically found during exploration of the game’s environments․ Once the player finds a Hip Pouch, they must access their inventory menu and use it to increase their available space․ The Hip Pouch allows the player to carry more items, such as ammunition, healing items, and key items, which are all crucial for progression․ Upon successfully expanding their inventory using the Hip Pouch, the “Get Organized” trophy will unlock․ This trophy serves as a gentle nudge to encourage players to explore and understand the mechanics of resource management․ This is essential for progressing through the game․ It teaches the player the importance of inventory optimization․

Power Stones Trophy

The “Power Stones” trophy in Resident Evil 3 is a collectible-based achievement that requires players to find and place all the jewels within the clock tower monument․ This trophy is not tied to the main story progression, making it an optional but rewarding challenge for completionists․ To unlock this trophy, players must thoroughly explore certain areas of the game to find the various jewels that are scattered throughout Raccoon City․ These jewels are not always easily accessible and sometimes require solving puzzles or defeating specific enemies․ After collecting each jewel, the player must then navigate to the clock tower monument, where they will find specific slots to place the jewels․ Each jewel has a specific slot where it must be placed․ Once all the jewels are in their designated slots within the monument, the “Power Stones” trophy will be unlocked․ This task not only encourages players to explore the game world but also adds a layer of puzzle-solving to the gameplay․ The successful placement of all jewels activates a mechanism which is directly tied to the trophy․ The trophy itself provides no in-game benefit, but is a badge of honor․ It shows the dedication to exploring․

Secret Trophies

Resident Evil 3 features several secret trophies, which are hidden from the main trophy list until they are unlocked․ These trophies are tied to significant events or milestones in the game and often involve specific actions that are not immediately apparent during a standard playthrough․ They add an element of surprise and encourage players to explore different strategies and playstyles․ The secret trophies in Resident Evil 3 include “First Escape,” awarded for escaping Jill’s apartment, “Somebody to Lean On,” achieved for escaping from uptown Raccoon City, and “Escape from the City,” which is earned by making it out of downtown Raccoon City․ Another secret trophy, “I Don’t Feel So Good”, is unlocked by leaving the hospital․ Additionally, there are other secret trophies related to defeating the Nemesis in certain encounters, such as “Nemesis Down,” and “Nemesis Down?”․ These trophies are hidden to encourage exploration and experimentation, often requiring players to deviate from the most obvious paths․ Unlike the non-secret trophies, these are typically tied to specific narrative beats or boss encounters, but the exact method for unlocking them is not directly spelled out in the initial trophy list․ Finding these trophies adds a further layer of depth․

First Escape Trophy

The “First Escape” trophy in Resident Evil 3 is awarded to players upon successfully escaping Jill’s apartment building․ This trophy serves as an early milestone in the game, marking the initial steps in Jill Valentine’s desperate fight for survival against the zombie outbreak in Raccoon City․ The escape from the apartment is a crucial early story moment, and the trophy is unlocked automatically as part of this narrative progression, making it unmissable․ This early trophy is designed to be a straightforward reward and it is one of the more easily achieved trophies in the game, requiring only the completion of a section of the game’s story․ It acts as an introduction to the game’s mechanics and sets the stage for more demanding challenges ahead․ Players need to navigate through the apartment building, dealing with initial threats, before finally making their escape․ This trophy helps guide players through the early stages of the game, giving them a sense of progression and a first taste of the survival horror experience․ This trophy is one of the first that many players will unlock, making it a good starting point in their trophy hunt․ The trophy description is clear about its requirement, making the trophy very easy to obtain and understand․

Somebody to Lean On Trophy

The “Somebody to Lean On” trophy in Resident Evil 3 is earned when players manage to escape from uptown Raccoon City․ This trophy marks a significant progression point in the game’s narrative and is a step further than escaping Jill’s apartment building․ This particular trophy is awarded after a player navigates through the zombie-infested streets and manages to reach a safe location outside the immediate area of the apartment complex․ The trophy is not missable and it is tied to the main storyline, ensuring every player will obtain it․ It signifies the deepening of the player’s journey through the game’s world, with increasing danger and more complex challenges; Unlike the “First Escape” trophy, which is very early in the game, “Somebody to Lean On” requires a more significant effort and a greater understanding of the game’s mechanics․ This trophy acts as a checkpoint, encouraging players to continue their journey through the ravaged city․ It is earned by overcoming various obstacles and enemies and it provides a sense of achievement and a reminder of the player’s growing resilience․ Players should continue to move forward and explore the city and its many dangers, making it a satisfying moment of progress in the game․ This trophy shows a turning point in the game and it rewards players for their growing survival skills․

Escape from the City Trophy

The “Escape from the City” trophy is a significant achievement in Resident Evil 3, awarded upon successfully navigating and escaping the downtown area of Raccoon City․ This trophy represents a major milestone in the game, requiring players to overcome considerable obstacles, including intense enemy encounters and strategic puzzle-solving․ Obtaining this trophy signifies the player’s ability to adapt to increasingly challenging scenarios and their deeper understanding of the game’s mechanics․ It is a clear indication that the player has made considerable progress through the game’s storyline․ Unlike the “Somebody to Lean On” trophy, which is earned earlier in the game, “Escape from the City” requires a more significant commitment and involves navigating through more perilous environments․ It’s a testament to the player’s growing survival skills, and it also marks a pivotal point in the narrative․ This trophy is a clear marker that the player has overcome the initial phases of the game․ It is earned as a result of progressing through the game’s storyline․ This trophy provides a strong sense of accomplishment and signifies a movement further from the initial chaos․ The trophy is a clear reward and it also motivates players to continue their journey to further stages of the game․ The “Escape from the City” trophy is a testament to a player’s perseverance and skill in the game․ It’s a vital step towards completing the game and earning all the trophies․

I Dont Feel So Good Trophy

The “I Don’t Feel So Good” trophy in Resident Evil 3 is awarded for escaping a particular challenging situation, representing another critical point in the game’s narrative․ This trophy is a nod to a memorable line from the game and signifies that the player has overcome a substantial hurdle in their journey․ This trophy is not just about progression; it’s also about the player’s ability to survive in the face of adversity․ This trophy is often obtained after navigating through intense scenarios and defeating powerful enemies․ It is a clear indicator of the player’s resourcefulness and their mastery of survival skills․ Unlike some of the other trophies, “I Don’t Feel So Good” is a specific achievement tied to a particular part of the game’s story․ This trophy is earned after successfully overcoming a challenging situation․ This is a reward for completing a difficult objective, and it also signals a significant turning point in the game․ It is a testament to the player’s growing resilience and their determination to survive․ This trophy is a reward for the player’s efforts and the completion of certain tasks․ The trophy also signifies a deeper understanding of the game mechanics․ The player is rewarded for their dedication to completing the game․ This achievement is a key step on the path to completing the game and earning all of the available trophies․

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